paint() sample program to draw a line in J2ME
By: Reema sen in J2ME Tutorials on 2007-09-16
Here is a sample program to draw a line using paint()
method in J2ME:
import javax.microedition.lcdui.*; import javax.microedition.midlet.*; public class LineMidlet extends MIDlet { private Display display; public LineMidlet() { display = Display.getDisplay(this); } public void startApp() { display.setCurrent(new LineCanvas()); } public void pauseApp() {} public void destroyApp(boolean unconditional) {} private class LineCanvas extends Canvas { protected void paint(Graphics g) { int width = getWidth(); int height = getHeight(); g.setColor(255, 0, 0); // set color to red g.drawLine(0, 0, width, height); // draw a line from (0,0) to (width,height) } } }
In this program, we create a LineMidlet
class that extends MIDlet
and implements the methods startApp()
, pauseApp()
, and destroyApp()
. In the constructor, we get the Display
object. In startApp()
, we set the current display to a new instance of LineCanvas
. LineCanvas
is a nested class that extends Canvas
. In the paint()
method of LineCanvas
, we get the width and height of the canvas using getWidth()
and getHeight()
methods. We set the color to red using the setColor()
method, and draw a line using the drawLine()
method. The line goes from (0,0) to (width,height), which will create a diagonal line across the canvas.
When you run this program, you should see a red diagonal line on the screen.
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